Nov 19, 2017 - 10:22 AM
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Roleplaying Games and the artificially unique
Thursday, April 07, 2016 - 03:19 PM - 1 year, 7 months ago   -  Gaming News Sites  -
Most role-playing rule-sets confuse narrative and strategic differences. In an attempt to make the experience of playing a different "type" of character feel different they introduce a multitude of rules to govern the same actions. read more
Play-by-wiki as replacement for play-by-post?
Monday, January 18, 2016 - 11:49 AM - 1 year, 10 months ago   -  Gaming News Sites  -
Shot in the dark: has anyone ever attempted to play D&D (or any other game system) via a wiki INSTEAD of play-by-post or play-by-email? I'm not interested in comparing play-by-wiki with real-time digital solutions like Fantasy Grounds or Roll20 - I'm focussed on non-real-time comparisons only. There seems to be a healthy number of pros and cons to play-by-wiki vs. play-by-post, ...
Not Equipped to handle adventure
Monday, November 21, 2011 - 09:33 PM - 5 years, 12 months ago   -  Gaming News Sites  -
In early roleplaying games equipment was king. We deliberated over who could carry the gear we needed. Pots, pans, tents, and bedrolls were packed carefully onto our character sheets. Iron rations were bought and consumed -- suppplemented with fresh food when the prospect arose. Our dreams weren't preoccupied with magic items -- a suit of plate armor was a treasure worth countless ...
Sustained Storylines ~ Casting The Net
Wednesday, November 16, 2011 - 11:21 AM - 6 years ago   -  Gaming News Sites  -
The term "plot hook" can actually be more diminishing to your campaign than supportive. It immediately and clearly defines a few points at which the PCs can engage with the setting and the loose storyline you have in mind for the campaign. It limits the points of engagement to those few you planned out and sets you up to have to "wing it" far more than you have to if you're the type to ...
Sustained Storylines ~ Establishing Buy In First
Saturday, November 12, 2011 - 01:58 AM - 6 years ago   -  Gaming News Sites  -
In a world of short attention spans and the media that caters to them it can be challenging for a gamemaster to establish long term buy in from their players. It's easy to blame this on the players but as in all things the problem, and therefore the solution, often lies closer to home than many are willing to admit. Using the simple writing techniques of series writers from the world of ...
Rules for Social Interaction
Sunday, November 06, 2011 - 04:25 PM - 6 years ago   -  Gaming News Sites  -
Role-playing games use dice to resolve events and simulate results that are out of the control of the intentions of the character. When a character wants to say something, they can; when they want to pick up a stone and hurl it, they can. What they cannot control is whether the stone hits what they want -- or whether the words have the impact that they want. It the RPG world that is ...
To Play or Not to Play: The Song of Ice and Fire RPG
Monday, September 19, 2011 - 09:43 PM - 6 years, 2 months ago   -  Gaming News Sites  -
Unless you have lived in a cave somewhere for the past couple of years or rabidly avoid the Fantasy genre entirely, you have heard about George RR Martin's Song of Ice and Fire fantasy series published by Bantam Books. The novels regularly reside at #1 for Sci Fi/Fantasy when they debuted in the in the early '90's and the more recent books have made the top ten bestselling lists ...
Burning Wheel
Friday, June 17, 2011 - 03:44 AM - 6 years, 5 months ago   -  Gaming News Sites  -
The Burning Wheel RPG is not another d20 clone. It is a roleplaying game designed to appeal to the narrative gamer who doesn't want to get bogged down in mechanics. While the game shows a lot of promise, I remain unconvinced that it will work at the game table. The elements of shared storytelling are broken by a number of mechanics that seem added to give the player the extra ...
Tales From the Trench
Tuesday, August 10, 2010 - 02:19 PM - 7 years, 3 months ago   -  Gaming News Sites  -
As long as we're all back here together, let's catch up on some of what makes our campaigns so great; those moments that can never be forgotten as long as we game. Recent is what I'm looking for… not pining for the days of our campaigns years ago. read more
The End of my Tabletop Era
Saturday, July 10, 2010 - 11:19 PM - 7 years, 4 months ago   -  Gaming News Sites  -
Today, I boxed up all my RPGs. They're still in plain sight, they're still loved and memories cherished, but the boxing, for me, means the end of my involvement with tabletop gaming. This has literally been a long-time coming: when I first started Gamegrene back in 2000, my orbit was already slowly decaying, and I hoped that dedicating a site to my love would keep things going. read more

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