The world is steeped in magic.
It is everywhere, inhabits everything, and fuels the desires of many.
Shadow, Sword & Spell: Magic is your guide to magic. Not only will you discover new spells and new alchemical arts, but also new options to add to your games. What options?
- New skills
- Rules on ether pools and ley lines
- New magical options such as counter spelling and blood magic
- Domain magic: Magic that allows you to harness the inherent magic that flows through the land and effects the entire domain
- Rune magic: A long forgotten art that channels ether through inscribed runes
- Witchcraft: The opposite of alchemy and the objects created with it have been known to bring great harm
- Rules for the creation of random items of magical power
Pick what you want, ignore what you donít like, or use it all. Shadow, Sword & Spell: Magic is designed to enhance your magical game.
150 pages, B&W softcover
Available April 2015